The copy serves as the user's decoy. TM91 Flash Cannon 80 10 -- The user gathers all its light energy and releases it at once. TM94 Rock Smash 40 15 -- The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. Two to five seeds are shot in rapid succession.
Leech Seed -- 90 10 -- Details A seed is planted on the target. It steals some HP from the target every turn. Spikes -- -- 20 -- Details The user lays a trap of spikes at the opposing team's feet. Worry Seed -- 10 -- Details A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. Seed Bomb 80 15 -- Details The user slams a barrage of hard-shelled seeds down on the target from above. Gravity -- -- 5 -- Details Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Rock Climb 90 85 20 20 Details The user attacks the target by smashing into it with incredible force. It may also confuse the target. Stealth Rock -- -- 20 -- Details The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. Giga Drain 75 10 -- A nutrient-draining attack.
The user's HP is restored by half the damage taken by the target. Gravity -- -- 5 -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Iron Defense -- -- 15 -- The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head 80 15 -- The user slams the target with its steel-hard head. Magnet Rise -- -- 10 -- The user levitates using electrically generated magnetism for five turns. Seed Bomb 80 15 -- The user slams a barrage of hard-shelled seeds down on the target from above. Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. Snore 40 15 -- An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. Worry Seed -- 10 -- A seed that causes worry is planted on the target. Attack Sp. Abilities : Iron Barbs. When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
They stick their spikes into cave walls and absorb the minerals they find in the rock. It absorbs the iron it finds in the rock while clinging to the ceiling. A physical attack in which the user charges and slams into the target with its whole body.
The user stiffens all the muscles in its body to raise its Defense stat. The user continually rolls into the target over five turns. A move that works differently for the Ghost type than for all other types. The target is raked with steel claws. Sharp spikes are shot at the target in rapid succession. The user tackles the target with a high-speed spin. The user hardens its body's surface like iron, sharply raising its Defense stat.
Others decrease Speed but raise Attack and Defense. Power can range from 30 to TM11 Sunny Day -- 5 -- Changes the weather to sunny for five turns. TM17 Protect -- 10 -- Prevents any moves from hitting the user this turn. TM32 Double Team -- 15 -- Raises the user's evasion by one stage. TM44 Rest -- 10 -- User sleeps for two turns, completely healing itself.
Spikes -- 20 -- Scatters Spikes, hurting opposing Pokemon that switch in. Gravity -- 5 -- Disables moves and immunities that involve flying or levitating for five turns. Stealth Rock -- 20 -- Causes damage when opposing Pokemon switch in. White 2 It absorbs the iron that it finds in the rock while clinging to the ceiling. X When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
Y It absorbs the iron it finds in the rock while clinging to the ceiling. Omega Ruby When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
Alpha Sapphire It absorbs the iron it finds in the rock while clinging to the ceiling. Sword It defends itself by launching spikes, but its aim isn't very good at first. Shield Mossy caves are their preferred dwellings. Generation VII. Contest Cat. Generation V. Universal Conquest Wiki. Black and White. X and Y. Reflection Cave , Glittering Cave. Omega Ruby and Alpha Sapphire. Sun and Moon. Metal Claw. Iron Defense.
Mirror Shot. Flash Cannon. Hidden Power. Solar Beam. Double Team. Energy Ball.
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